By Saadi Lahlou (auth.), Saadi Lahlou (eds.)
Augmented environments – the place items are empowered by means of underlying info expertise, are actually put in in an ever-growing variety of workplaces, public areas and houses. even though designing them to be usable and effortless is still a challenge.
This booklet presents an outline and precis of the foremost examine undertaken in augmented environments by way of one of the most well known laboratories within the box all over the world (Stanford, Carnegie-Mellon, Fuji-Xerox Palo Alto, EDF R&D, Politecnico di Milano, Swedish Royal Institute of expertise, Russian Academy of technology, UC San Diego, college of Aachen). The publication covers all proper elements of Augmented Environments from structure to machine technology and psychology. most dear theories (activity conception, dispensed cognition, cognitive attractors, perceived quality…) and layout rules (COTS, semantic Rubicon, never-endingness…) in addition to sensible styles for implementation are supplied through the seminal authors themselves.
With this review, readers can enjoy the studies of key researchers within the box to build strong, effective and common augmented environments. All these operating within the box of human-computer interplay will locate this ebook a useful reference resource.
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Additional info for Designing User Friendly Augmented Work Environments: From Meeting Rooms to Digital Collaborative Spaces
We have deployed interactive workspaces with the WorkspaceNavigator system in two project-based engineering design courses, in which each project team has a dedicated project space in the engineering building. The TeamSpace system (Shih et al. 2004), a portable, robust iROS installation, has been tested in a common access area of the undergraduate library and is being deployed to a number of other settings. It is based in part on joint work with the Hewlett-Packard Laboratories on a “meeting machine” (Barton 2003).
Without careful design, this will be a Tower of Babel that requires users to operate in not one but several languages, all at the same time. Also, in an interactive environment, computers are a part of a dynamic that incorporates people and artifacts, with attention being shared among them. In designing the interactive aspects of iROS, our focus has been on providing an integrated environment that allows the user’s attention to remain focused on the work and people, rather than on the mechanics of interaction.
It should provide an “overface” that brings them together, rather than replacing the existing widely used interfaces. 3. The system should be loosely coupled and robust, so that failures and changes of individual elements are gracefully handled and do not disrupt the functioning of the overall workspace. The project developed a middleware layer named iROS, based on these principles, which employed a mechanism called the Event Heap to provide robustness and dynamic loose coupling between the components.
Designing User Friendly Augmented Work Environments: From Meeting Rooms to Digital Collaborative Spaces by Saadi Lahlou (auth.), Saadi Lahlou (eds.)